red orange yellow green blue pink

Center4EduPunx

June 9th, 2010

meg-slaying-scourgeScreen shot 2010-05-29 at 8.23.59 PMK_newScreen shot 2010-05-29 at 7.01.26 PM

 

Edupunk is just a tag … bootstrapping is a life philosophy

Edupunk – this word seems to have been first uttered or posted by Jim Groom in May 2008.
http://en.wikipedia.org/wiki/Edupunk

Edupunk is really the DIY movement in teaching. Rather than relying on whatever learning management system their school subscribes to and e-paks from the publisher, edupunk educators go out to the blogosphere, the metaverse or into a MMORPG to find what will engage their students. It is an attitude about teaching that involves creativity, whimsy, Web 2.0 and a very limited budget (if you get a budget at all). So you DIY, you bootstrap, you use your strong and weak ties over the Internet to learn what others educators are doing. And most times you come up with something for your students that is engaging, challenging and creative.

It’s about the passion for educating and learning – doesn’t matter what it’s called edupunk, DIY, Web 2.0, bootstrapping or bricolage. You do it heart and soul and it shows.

Edupunk is just a word that seems to work for educators who have been DIYing it, bootstrapping and pushing education and learning to the bleeding edge.

2013 Edublog Award

November 28th, 2013

It’s that time of the year again everyone. It’s time for the nominations for the 10th Annual Edublog Awards. Below are Abacus’ nominations. Feel free to share your own.

  • Best twitter hashtag – #gamemooc

COLTT Conference

August 5th, 2013

EduPunxers are excitedly heading to Boulder Colorado for 2 Days for
Colorado Learning and Teaching with Technology Conference
being held at the University of Colorado – Boulder

Here is the conference schedule.

coltt13

We have two game based learning and MOOC sessions on Wednesday:

Dissecting a Game: Game Mechanics in a Multiplayer Game

Immerse yourself in the mechanics that games leverage to engage, assess, and reward players. This discussion of game mechanics and game elements will include achievement, behavioral momentum, blissful productivity, reward schedules, epic meaning, and many more. This presentation provides participants an overview of the various tools game designers use to create engaging, compelling content that champions hard fun and real-time assessment. Examples will be drawn from the World of Warcraft in Business pilot project.

and

Game On! Lessons Learning from a Games Based Learning MOOC

What happens when you take the concept and spirit of a gaming guild and build four successive MOOCs? You get plenty of questions, skepticism, and even resistance to a different way of learning. Come discuss how the Games MOOC was informed by gaming guilds, the modding culture, MMORPGs, and a fierce determination not to default to behaviorist instruction. This is a lessons learned session when it comes to MOOC design and instruction.

 

 

Summer MOOCs

July 10th, 2013

3 Immersive and Game Based Learning MOOCs happening now!

rgMOOC

Invitation from Sherry Jones, rgMOOC creator to lurk, participate and learn in the https://canvas.instructure.com/courses/782878

rgMOOC (RHETORIC AND GAME-BASED MOOC)

rgMOOC is a Rhetoric and Game-Based MOOC that is co-created by Sherry Jones and Kate Guthrie Caruso, and will be released on May 28, 2013 – August 1, 2013. This free and open course is constructed based on the gMOOC theory that is co-founded by Sherry Jones and Jack Park. Twitter @rgMOOC!

Anne Frank MOOC

For more information and to sign up go here – MOOC-Anne Frank Flyer

http://islandsoe.weebly.com/index.html

Islands of Enlightenment introduction

Games MOOC

Part II of the Summer Games MOOC is our Immersive Learning and Virtual Worlds

The Games MOOC is an open course for all educators. The model for participation is based on social network knowledge construction. Learners will be able to be active in the course in several ways from lurking (reading the discussions), to being engaged in game-play to actively creating content in the course with the MOOC designer and Advisory Group. We do understand that a participant’s level of activity may vary based on the individual’s interest in the weekly topics or other time commitments.

So feel free to lurk!  As one of our MOOC Advisory Board member says, “Lurk and Learn!”

Summer Games MOOC

July 8th, 2013

This is your invitation to dance, play, sharpen your social media skills and build your games based learning and immersive learning PLN (Personal Learning Network) with the Games Based Learning MOOC.

Part II starts on Monday July 8, 2013 at 1pm MT!

Part II of the Colorado Community College System’s Games Based Learning MOOC starts tomorrow! We will begin with a 30 minute live introduction over Google Hangout at noon MT. To watch this, go to the Games MOOC YouTube channel http://www.youtube.com/user/gamesmooc – type in “Games MOOC Summer Part II Intro.” This will be recorded and posted in the Games MOOC so you can watch it later.

Part II of the Summer Games MOOC is our Immersive Learning and Virtual Worlds Tour. We’ll be having you take a look at two different types of immersive learning MOOCs or open courses, the rgMOOC with Sherry Jones https://canvas.instructure.com/courses/78287

The Games MOOC will also be touring Second Life, OpenSim, Minecraft and World of Warcraft.

To join in go just click here – Games MOOC http://gamesmooc.shivtr.com/

 

The Marshmallow Challenge and Games

June 30th, 2013

Modified Marshmallow Challenge for the ISTE Leadership Symposium, we used a modified version of the Marshmallow Challenge.

Using it to explain game elements and fun, flow and fiero really came from a Game Based Learning Design Session that Sherry Jones and I did at our inhouse conference this year.  One of our very earnest instructors stated she wanted to use game based learning and gamification but it was difficult to think in those terms. So I pulled up the Marshmalllow challenge ( we had done the challenge the year before) and started to look at what they called a design challenge was actually a game.

Here’s the link to the website http://marshmallowchallenge.com/Welcome.html and the TED Talk http://www.ted.com/talks/tom_wujec_build_a_tower.html.

For the Epic Leadership Symposium, we cut down the time tremendously. We managed to do it in 18minutes and 30 seconds ( Chris was timing).  For our inhouse conference and at our state eLearning Consortium of Colorado (eLCC) conference  we have done it for 100 people and made it into a discussion about learning styles that lasted an hour. We have also made it a breakout session for 30 people and focus the discussion afterwards on how to do group projects in your classroom.

Bricoleur and Bricolage

June 6th, 2013

What is a bricoleur?

The straight translation from French puts it as a handyman but it is so much more. In popular culture, we have seen the bricoleur.  Everyone know McGyver, he didn’t need James Bond’s technology to save the world, he used whatever he had on hand.

Today a bricoleur uses whatever technology and material they need to build the solution to a problem. We see them in the Maker Movement, Civic Hackathons and with gamers who are part of a participatory and modder culture. Our currents bricoleurs are really makers, hackers and gamers.

What is bricolage?

Seymour Papert uses the term bricolage to describe a way of learning that involves playing, failing and trying again. John Seely Brown also used the term bricolage  fifteen years ago to  describe how people use the Internet for learning, playing and working.

VEJ Awards – Voting Open

June 1st, 2013

Virtual Education Journal Awards!

AW

Voting is up and ready for the Virtual Educational Journal Reader’s Choice Awards.
You can vote at http://goo.gl/hxD9t until Wednesday June 5th at midnight PT.

Here is a list of EduPunxer who have been nominated as individuals or a part of an organization!

Category 1: What is your favorite educational sim/site in Second Life?

Front Range Estate Manager: Kae Novak/Kavon Zenovka
Builder: Vasili Giannoutsos/Bluebarker Lowtide

Category 5: Person who taught, inspired or helped you most in virtual worlds/games
Kae/Que – Kae Novak/SL Kavon Zenovka

Category 6: What Your Favorite Educational Event in 2012 in a virtual environment/game

Games MOOC
http://gamesmooc.shivtr.com
Instructors: Kae Novak and Kate Hagerty  Advisory Board Members: Chris Luchs

Virtual Worlds and Games UnSymposium
Kae Novak , Chris Luchs, Tanya Martin, Joseph Doan, Jerry Buchko and Vasili Giannoutsos.

Category 7: Where do you go for information about what is happening in virtual worlds?

#gamemooc Games MOOC tweetchat
http://gamesmooc.shivtr.com/pages/tweetchat

Category 11: What is your favorite museum or educational build in a virtual environment?

Front Range Estate Manager: Kae Novak/Kavon Zenovka
Builder: Vasili Giannoutsos/Bluebarker Lowtide

Category 12: What is your favorite place to “hang” in a virtual world with your friends?

Inevitable Betrayal Guild – World of World

Category 15: The best educational conference/workshop/professional learning activity in a virtual world

Weekend Webinars/Inevitable Instructors – All of the Inevitable Betrayal Guild!
http://g.a.m.e.shivtr.com/pages/inevitableinstructorvids

Category 16: Favorite Machinima

Inevitable Instructors Playlist
http://www.youtube.com/playlist?list=PLdl6QkujqZ3rRF3TjZFTl35OmMs7PbL0E

Question 19: Favorite Educational Gaming Guild

Inevitable Betrayal http://g.a.m.e.shivtr.com/pages/ibguild

Category 20 Favorite VEJ Article

Game On Interview with Kavon Zenovka – Kae Novak

To vote for the 2013 VEJ Reader’s Choice Awards please go here.

 

 

Games Design – Old School

May 24th, 2013

Just sharing what we just finished up yesterday at our in-house
Teaching and Learning with Technology Conference

To warm-up educators, we had a opening sessions on Makers, Hackers and Gamers, explaining that they are more dangerous than zombies. Makers, Hackers and Gamers http://www.slideshare.net/center4edupunx/zombies-makers-hackers-and-gamers-513 

Then after concurrent session on games, badges and hackathons, the closing day we did a 3 hour game camp. But no technology past scissors and glue.

The winner was a card/board game that has you competing using math functions.While not depicted on the video, she did jump out of her seat, put her hands over her head and yell when she won.  And yes everyone in that room – knows the term for that is Fiero!  And that’s how you bring Fiero to Assessments!

 

BYOT – Game On! Panel

May 17th, 2013

BYOT – Game On! Panel

4T

Have you ever watched the intensity of someone playing a video game? The level of concentration, focus and enjoyment is astounding. These educators wanted to bring that same deep concentration (flow), feeling of accomplishment (fiero) and fun to learning happening in their classrooms. When they approached administration, they found there were constraints and barriers. These challenges presented the educators with an opportunity for hard fun. Using the standard gamer attitudes and problem solving approaches, they found innovative solutions through creative BYOT to bring games into the classroom. Participants in this session will learn what games were brought in and the strategies used to incorporate the games through BYOT. So for the three educators presenting on this panel – It really is BYOT -Game On!

https://sites.google.com/site/conference20122/home

 

Summer Games MOOC

April 5th, 2013

Summer Games MOOC

EduPunxers are now starting to focus on the design of the Summer 2013 Games MOOC. Come join us!

It’s a connectivism MOOC, so no …..it’s not suppose to look like a replica of Coursera. It was designed using the connectivism learning theory, gaming guild culture and informed by the Gamer Disposition.

The Summer Games MOOC is divided into two parts. Each part  is designed to be a standalone MOOC, so  you can sign up for one part or both.

Part I will focus on exploring collaboration, cross-functional teams and multi-player game based learning. We will take a close look at the features of multi-players games by going into MMORPGs (Massively Online Role-Playing Games) and also livestreaming from them. We will be exploring and even experiencing what makes these games so engaging. We will invite you in to play with us in MMORPGs and mobile MMOs.

Part II is a tour of online and immersive environments for game based learning. There will be an emphasis on you building your game based learning PLN (Personal Learning Network). We will visit multiple virtual learning environments, virtual worlds, sandbox games and MMORPGs. In Part II, we will also be collaborating with the rgMOOC, or “Rhetoric and Composition: The Persuasive Power of Video Games as Paratexts being offered by Sherry Jones and Kate Guthrie Caruso http://storify.com/sherryjones/rgmooc-a-rhetoric-and-game-based-mooc

The Games MOOC is an open course for all educators. The model for participation is based on social network knowledge construction. Learners will be able to be active in the course in several ways from lurking (reading the discussions), to being engaged in game-play to actively creating content in the course with the MOOC designer and Advisory Group. We do understand that a participant’s level of activity may vary based on the individual’s interest in the weekly topics or other time commitments.