Friday, May 24th, 2013
Just sharing what we just finished up yesterday at our in-house Teaching and Learning with Technology Conference To warm-up educators, we had a opening sessions on Makers, Hackers and Gamers, explaining that they are more dangerous than zombies. Makers, Hackers and Gamers
http://www.slideshare.net/center4edupunx/zombies-makers-hackers-and-gamers-513 Then after concurrent session on games, badges and hackathons, the closing day we did a 3 hour game camp. But no technology past scissors and glue. The winner was a card/board game that has you competing…
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Posted in Exploratory, Flow and Engagement, Game Based Learning, Games | No Comments »
Friday, April 5th, 2013
Summer Games MOOC EduPunxers are now starting to focus on the design of the Summer 2013 Games MOOC. Come join us! It's a connectivism MOOC, so no .....it's not suppose to look like a replica of Coursera. It was designed using the connectivism learning theory, gaming guild culture and informed by the
Gamer Disposition. The Summer Games MOOC is divided into two parts. Each part is designed to be a standalone MOOC, so you can sign up for one part or both. Part I will focus on exploring collaboration, cross-functional teams and multi-player game based learning. We will…
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Posted in Game Based Learning, Games, Games MOOC | No Comments »
Wednesday, February 20th, 2013
Thursday February 21 at 7 pm MT will be the seventh installment of the G.A.M.E. "It Takes A Guild - A Guild of Educators" webinar series. We will be interviewing Tanya Martin, Chris Luchs, Kae Novak and Vasili Giannoutous on livestreaming game play, Machinima and the 2013 Machinima Fest at the ISTE Annual Conference in San Antonio.
http://g.a.m.e.shivtr.com/pages/episode7
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Posted in Events, Game Based Learning, Games, World of Warcraft | No Comments »
Monday, January 7th, 2013
The winter issue of the Virtual Education Journal will be all about Games! Virtual Education Journal
http://virtualeducationjournal.com/ Deadline is January 15th and they are looking for educators to tell their stories. This is from the Editor - Rosie Vjotek GOT GAME? LET'S PLAY! The Winter 2013 issue of VEJ is coming out soon and we want to hear about your favorite games for fun, the joy of learning, and your how you are using games in education to actively engage students of all ages learning. Please submit your stories about the work you are doing in second life or any virtual world/online game.…
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Posted in Game Based Learning, Games | No Comments »
Monday, September 17th, 2012
This week, another discussion on how to take Minecraft into the classroom seemed a little......rudimentary?

So this week, between
G.A.M.E. and the
Games MOOC, we're hoping not to do a "Everything You Ever Need to Know to Integrate a Game in Your Class" 45 minute session. Instead Knowclue Kidd is joining us on Thursday…
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Posted in Game Based Learning, Games | No Comments »
Monday, July 23rd, 2012
In our livestreaming on Saturday for the Games Based Learning MOOC we were able to record Grid and Izzy first battle grounds. We were in week 2 of the Games MOOC with the topic being - fun, flow and fiero in games. The battle grounds did not disappoint! We started with an Arathi Basin - were we won at the last minute by 10 points. All four of us earned the "We Had It Along'* Cough"Achievement. The next two battlegrounds we entered were both Warsong Gulch. The first Warsong Gulch had us easily demonstrating the vocabulary word "gank." As in being killed repeatedly by players with BOA (Bind on Account) equipment. The second battle ground was the…
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Posted in Game Based Learning, World of Warcraft | No Comments »
Friday, April 13th, 2012
John Carter McKnight - SL: Kaseido Quandry has been teaching and researching virtual worlds. At VWBPE, he presented
Space Makes You Bitter. He gave us a raincheck on a tour of EVE Online. This Saturday, April 14 - he's taking us into the
EVE Online sandbox. It may be a little scary - but please come join us! 6pm SLT - EveOnline Overview: Rally Point in Second Life - Front Range
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Posted in Exploratory, Games, MOOC, Virtual Worlds | No Comments »
Monday, April 2nd, 2012
GAMER VOCABULARY Cheat (noun)- In a Virtual World or a video game, a code (whether secret or published) or a series of movements (whether intentionally programmed, a
glitch or coded by the player) that can enhance one's abilities, unlock hidden
easter… Read More
Posted in Game Based Learning, Games, World of Warcraft | No Comments »
Friday, March 30th, 2012
EduPunxers will be facilitating the next 2 weeks in P2P U 's "A Virtual Worlds, Games and Education" Tour
http://p2pu.org/en/groups/a-virtual-worlds-games-and-education-tour/ This week will be mapped to the
ISTE NETS for Teachers
Week… Read More
Posted in Projects, Virtual Worlds, World of Warcraft | No Comments »
Sunday, January 15th, 2012
What is a Tank? A tank in an MMORPG is basically a character who wears the heaviest armor and their job is to be the center of aggression for whatever is to be tanked. The idea is to be annoying enough to the target that they forget about the rest of the party and focus on beating said tank into mush. This allows the rest of the party to kill the target with minimal damage. You can tank in quest chains, dungeons, or in pvp battlegrounds. The concept is the same annoy the target with special attacks or just being a general nuisance (pvp) to the enemy. So how to annoy, well in WoW there is the concept of aggression or “aggro”. This is simply…
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Posted in Games, Virtual Worlds, World of Warcraft | No Comments »