Games Based Learning MOOC
We’re doing a MOOC! To be more specific, we’re doing a Games-based Learning MOOC. A MOOC is a Massive Online Open Course based on the learning theory of connectivism. Since 2008, there have been a series of these free open online courses offered. This course is informed by their design and implementation. This MOOC will be an introduction to games-based principles and the motivation and engagement aspects of different types of games as they relate to learning.
This is a free, open course for all educators. The model for the course design is based on social network knowledge construction. http://edtech.boisestate.edu/ldawley/SNKC_pdf.pdf
Participating educators will be able to engage the course on several levels from lurking (reading the discussions) to actively creating content in the course with the course design team. It is expected that each participant’s level of engagement will vary each week based on the individual’s interest in the weekly topics.
The MOOC will have both synchronous and asynchronous components. The asynchronous portion will be individual readings and text discussion on the guild portal and challenges in P2PU. The synchronous portion will consist of sessions in Second Life, Google Air, field trips into games and tweetchats every Wednesday evening.
The Games-based Learning MOOC begins on July 9, 2012 and will run for 5 weeks
with a sixth week and optional project in mid-September. The MOOC is under
development and for right now we’re asking
interested participants to go here to register (http://bit.ly/gamesmooc). Below is a tenative outline of the topics for each week.
Week 1 Games Based Learning/Game Principles
Week 2 Overview of Commercial Off the Shelf Games
Week 3 Gamification or Behavior Motivation Elements for the Classroom
Week 4 Epistemic Games
Week 5 Introduction to Alternate Reality Games (ARG)
Week 6 Assessing Student Learning and Data Collection
Additional Course Activities
ARG Prime July 23 – August 5
Machinima August 4 – 19