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Summer Games MOOC

Summer Games MOOC

EduPunxers are now starting to focus on the design of the Summer 2013 Games MOOC. Come join us!

It’s a connectivism MOOC, so no …’s not suppose to look like a replica of Coursera. It was designed using the connectivism learning theory, gaming guild culture and informed by the Gamer Disposition.

The Summer Games MOOC is divided into two parts. Each part  is designed to be a standalone MOOC, so  you can sign up for one part or both.

Part I will focus on exploring collaboration, cross-functional teams and multi-player game based learning. We will take a close look at the features of multi-players games by going into MMORPGs (Massively Online Role-Playing Games) and also livestreaming from them. We will be exploring and even experiencing what makes these games so engaging. We will invite you in to play with us in MMORPGs and mobile MMOs.

Part II is a tour of online and immersive environments for game based learning. There will be an emphasis on you building your game based learning PLN (Personal Learning Network). We will visit multiple virtual learning environments, virtual worlds, sandbox games and MMORPGs. In Part II, we will also be collaborating with the rgMOOC, or “Rhetoric and Composition: The Persuasive Power of Video Games as Paratexts being offered by Sherry Jones and Kate Guthrie Caruso

The Games MOOC is an open course for all educators. The model for participation is based on social network knowledge construction. Learners will be able to be active in the course in several ways from lurking (reading the discussions), to being engaged in game-play to actively creating content in the course with the MOOC designer and Advisory Group. We do understand that a participant’s level of activity may vary based on the individual’s interest in the weekly topics or other time commitments.


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